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First Demo:

Baja Truck. Check the demo page!

All demos require a graphics card with support for OpenGL 2.0 or later. And the Java runtime environment.

Welcome to pixel-act!

Hello my name is Joe, I'm a free-lance / hobbyist 3D modeler and enjoy the challenge of working with modeling and texturing 3D objects for todays real time 3D game engines.

I am currently focusing development practice for jMonkeyEngine 3. Why jMonkeyEngine? Well here is a few generalized points that in my opinion make it a great experience:

  • New rebuilt shader based rendering.
  • Platfrom independence, via java.
  • Utilizes Bullet physics.
  • Utilizes OpenGL as the render-er.
  • Great and active forum and development community.
  • Free and Open source.

Check back soon, more content will be coming!

© pixel-act, 2011

All demos require the Java runtime environment ( jre ) to be installed, if it isn't already. link to the jre can be found here, the download for windows is less then 16 mb. And a graphics card that supports OpenGL 2.0 or later.

First Demo: Baja Truck.


Windows zip. ( 8.2 mb )
Linux zip. ( 8.4 mb )
Mac zip. ( 8.4 mb )

Controls: W, A, D = forward and steering. S = reverse. Space = brake. Enter = reset. Esc = exit.

Baja truck is currently a very early alpha work in progress.

© pixel-act, 2011

Work in progress Videos:

Work in progress Still Images:

© pixel-act, 2011

Joe

  • pixelact@gmail.com

© pixel-act, 2011